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NEW Development Screenshots and Videos - Unreal Engine


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  • MarkoBarthel changed the title to NEW Development Screenshots and Videos - Unreal Engine
  • 4 years later...
This weeks development update. The buoyancy physics is now completely rewritten and is now fully custom made. The Agile is the first medium sized ship and ready for sea trails. Also the whole steering and rudder logic is completely overhauled. Thrusters are also fully working.
Now you can also steer the watercrafts with mouse from the 3d bridge. You can steer the boats with Joysticks (needs only to set axes for throttles and rudder), via the UI and from the bridge view.
Also added moveable parts to the watercrafts, like the propellers, rudder, radars etc.
First implementation of weather and time is ready for the upcoming alpha. You can set your prefered time of day and choose your weather preset.

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New milestone for Across the Seas. It's now possible to add your own watercrafts to the sim. You need to export your watercraft as an FBX file. For editing most of the visual things like propellers, rudders and mooring points, I created an ingame editor. The config files are saved as json files. In the json file you can also setup manually the buoyancy and a few other parameters of the boat physics to match the behavior to your liking. I will create an documentation for the needed folder structure of your model. I will ship this feature also with the release of the free alpha and beta version.
 

Ingame Editor test.
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Loaded custom watercraft into the sim.

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Working on a new terrain system, for adding modding capability to the sim. I have added low poly terrain with a depth map from the Dover Calais area up to the Elbe approach. Now you can also spawn elsewhere on the water surface, as long there is sufficient water depth. Also implemented Openseamap.org as the new minimap system. So no more need to repaint the minimap for every scenery.

 

New start selection screen. With scenery based start points and also the capability of selecting free starting points.
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Low-poly terrain of Helgoland.

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Openseamap.org based minimap system.

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