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Everything posted by MarkoBarthel
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Hi MV, do you mean the inclination angle of the flight deck? Marko
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Nice screens Robert, the scenery looks very dense! Marko
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Hi John, yes I hope these features will be ready this year. And I hope for the support of more driveable vehicle types. Marko
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First test with the USS Churchill. Marko
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Random Renders and other 3d stuff.
MarkoBarthel replied to MarkoBarthel's topic in VirtualTechArt Design Addons
Thank you Robert! Marko -
Random Renders and other 3d stuff.
MarkoBarthel replied to MarkoBarthel's topic in VirtualTechArt Design Addons
Thank you John. I'm glad you like it! Marko -
Random Renders and other 3d stuff.
MarkoBarthel replied to MarkoBarthel's topic in VirtualTechArt Design Addons
USS Chruchill 3ds Max 2013 scene render. Marko -
Random Renders and other 3d stuff.
MarkoBarthel replied to MarkoBarthel's topic in VirtualTechArt Design Addons
The next one, the USS Churchill in Deep Exploration. Marko -
Nice shots Robert! I really like the second pic! Marko
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Random Renders and other 3d stuff.
MarkoBarthel replied to MarkoBarthel's topic in VirtualTechArt Design Addons
Hi MV, thats funny. But I use Deep Exploration 5. Do you have informed Right Hemisphere about this bug? Marko -
Random Renders and other 3d stuff.
MarkoBarthel replied to MarkoBarthel's topic in VirtualTechArt Design Addons
Thank you John, I'm glad you like it! Marko -
Random Renders and other 3d stuff.
MarkoBarthel replied to MarkoBarthel's topic in VirtualTechArt Design Addons
Thank you MV! Marko -
Random Renders and other 3d stuff.
MarkoBarthel replied to MarkoBarthel's topic in VirtualTechArt Design Addons
F-15E in Deep Exploration without textures. Marko -
Wow...this is a amazing and useful link! Thank you for sharing John! Marko
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Yes...this is really awesome! Thx for the link! Marko
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Random Renders and other 3d stuff.
MarkoBarthel replied to MarkoBarthel's topic in VirtualTechArt Design Addons
What do you think? Marko -
I really like the first one! Marko
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No need to apologize Robert! Really nice Carrier Strike Group shots. Looks like a lot of fun. Marko
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I use currently the Developer version for testing. But I will switch to the Academic version if this version also contains the SDK. Here is a version comparison of the licenses. Marko
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I'll give it a try. Marko
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Hi John, thank you for the link. I'm always very impressed by such projects. But I personally think Blitz3d is a bad choice for such a project. A free programmed application is the best solution for a complex simulator. Because Blitz3d has to many limitations. Marko
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Yes, VStep focuses more in professional development. Unfortunately the support for the home user lacks. Should come a new ShipSim from VStep I hope they are improves the support. Because the ShipSim series is a interesting market for addon developers. And thus also more interesting for the home user. I think a new Sim based on a planetary render like the Outerra engine is the option for us. And a physics based water engine. Marko
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The SSE water is amazing. It is the DX 10 water from the NVidia SDK based on DirectX. The Danger from the Deep water is based on Opengl for multiplatform capability. With a better scenery representation SSE would be the best Ship Simulator. Unfortunately, the scenery in SSE looks very artificial. Marko
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With all escorts ships and subs of the Task Force. That would be awesome. Marko
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Hi John, yes I have tried Danger from the Deep years ago. The graphic especially the water looks really great for a open source title. I'll also have to agree, it would be a great basis for further developments. Marko