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Posts posted by RobertNeath
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Nice work Marko!
Robert
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Thanks John!
latest Overview of Port Evaglades
Soon to be released!
Robert
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Nice ships and Pictures Clayton!
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Costa Fortuna & Ruby Princess departing Venice.
Historical first meeting
Robert
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Thanks Guys
It's nice having her working in VSF
Robert
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Robert
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Thanks Guys!
Yeah I did mean 2014
Aurigny - The Islanders airline
Enjoy!
Robert
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Thanks guys
9:30am, October 15th 2014, Southampton, England
Robert
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Not posted in a while....
Robert
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Thanks Clayton,
More Updates wil come soon, still trying to work out on how to lower the polycount still.
Robert
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A few randoms from a flight from Southampton to Guernsey
Robert
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Thanks John!
Robert
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Thanks John!
Robert
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Latest Version of Azura in-game.
Robert
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Its an old game.....10 years old I think maybe older!
Very good once its all modded up!
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Nice work on the Conversion!
I tried coverting a Star Destroyer a few months ago it didn't work to well sadly.
I'm surprised your not interested in Bridge Commander Images below
But great work anyway!
Robert
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New Update:
Finished adding the new Balcony deviders, this has reduced the boat.x file to around 50mb now.
Next thing I'll have a look at is the deck chairs on the models.
If you wish Marko I could send the ship(s) to you?
Robert
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Here's the Bow image Marko, I weren't sure if you meant a render or not.
I've also converted the balconies on their own and they come to 33mb..... I think I've found the problem!
I'll start work on they new one's now. Its mainly the deviders as they have 210 faces each!
Will update soon
Robert
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New Update: I've updated the Funnel to make it more like the actual ship.
You can also seen in this image the rough fps I'm getting with Graphics on full.
Robert
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Yes nice screens!
A few shots from yesterdays (Friday) departure.
Robert
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Thanks Marko!
Not Sure about the Polycount but there are 720281 Triangles.... I've found a way to half that but it ruins the model slighly.
I've found out what is causing the problem, its the Cabin blocks, each of them have 42000 faces. The model runs well, just not with 3 or 4 other HighPoly ships.
Robert
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Current Version:
Most of the Exterior of the ships are nearly complete, I would however like to add a few staterooms and the Bridge interior to her. However due to her current Highpoly count I won't be alble to yet.
Azura
Maiden Voyage: April 12, 2010
Ventura
Maiden Voyage: April 18th 2008
More updates soon!
Robert
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Renders:
Here are a few renders of the ships as well as a few extras.
My other Project!
Screenshots Topic
in Open Topic
Posted
Thanks guys
Robert